TECH
A school assignment to learn procedural modeling in Houdini. Everything you see is procedurally generated.
Contains:
A Temple generator, with over 60 shapes generated by L-systems for the pillars, ornaments and architrave, customizable step height, amount and roof height.
A landscape generator with roadplacement via curve including UVs, random Temple and tree placement.
The rope bridge is easily placed with a start and an end point. It also contains the choice of having broken planks.
A greeble tool made in houdini with custom shape inputs.
Contains:
A Temple generator, with over 60 shapes generated by L-systems for the pillars, ornaments and architrave, customizable step height, amount and roof height.
A landscape generator with roadplacement via curve including UVs, random Temple and tree placement.
The rope bridge is easily placed with a start and an end point. It also contains the choice of having broken planks.
A greeble tool made in houdini with custom shape inputs.
All works © Remco van den Berg
Please do not reproduce without the expressed written consent of Remco van den Berg
Please do not reproduce without the expressed written consent of Remco van den Berg